Informative Header

${user.name}
ident
${user.steamid}
Last Seen
${user.last_seen}
quote
"${user.last_line}"

Class Breakdown

Offense
Flags Captured:
${data['captured']+data['winning_capture']}
Points Captured:
${data['pointcaptured']}
Escort Points:
${data['escort_score']}
Scout (${data['scout']})
Sandman Stuns:
${data['stun']}
Air Stuns:
${data['airshot_stun']}
Stolen Sandviches:
${data['steal_sandvich']}
Winning CTF Captures:
${data['winning_capture']}

Soldier (${data['soldier']})

Rocket Jumps:
${data['rocket_jump']}
Rocket Jump Kills:
${data['rocket_jump_kill']}
Buffs via Banner:
${data['buff_deployed']}
Rocket Airshots:
${data['airshot_rocket']}
Air to Air Rocket Shots:
${data['air2airshot_rocket']}

Pyro (${data['pyro']})

Airshot Flare:
${data['airshot_stun']}
Deflected Arrow:
${data['deflected_baseball']}
Deflected Baseball:
${data['deflected_flare']}
Deflected Jarate:
${data['deflected_jarate']}
Deflected Pipebomb:
${data['deflected_pipebomb']}
Deflected Rocket:
${data['deflected_rocket']}
Deflected Direct Hit:
${data['deflected_rocket_dh']}
Players Extinguished:
${data['player_extinguished']}

Defense
Defended Point:
${data['captureblocked']}
Defended Flag:
${data['defended']}

Demoman (${data['demoman']})

Air to Airshot Stickybomb:
${data['air2airshot_sticky']}
Airshot Sticky:
${data['airshot_sticky']}
Airshot Pipebomb:
${data['airhsot_pipebomb']}
Sticky Jump:
${data['sticky_jump']}
Sticky Jump Kill:
${data['sticky_jump_kill']}

Heavy Weapons Guy (${data['heavyweapons']})

Sandvich:
${data['sandvich']}
Tasty Sandvich:
${data['sandvich_healself']}
Dalokohs:
${data['dalokohs']}
Tasty Dalokohs:
${data['dalokohs_healself']}
Satisfying Dalokohs:
${data['dalokohs_healthboost']}

Engineer (${data['engineer']})

Things Built:
${data['builtobject']}
Teleport self:
${data['teleport_self']}
Teleport self (again):
${data['teleport_self_again']}
Useful teleports:
${data['teleport_used']}

Support
Kill Assists:
${data['kill assist']}

Medic (${data['medic']})

Healing:
${data['medic_death']}
Charges Deployed:
${data['chargedeployed']}

Sniper (${data['sniper']})

Headshots:
${data['headshot']}
Backstabs Razorback'd:
${data['shield_blocked']}
Jarate:
${data['jarate']}
Airshot Headshot:
${data['airshot_headshot']}
Airshot Arrow:
${data['airshot_arrow']}

Spy (${data['spy']})

Backstabs:
${data['backstab']}
Destroyed Object:
${data['killedobject']}

Another Informative Header

Last 10 Kills